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3D FPS Programming
3d first-person shooter
Solo Project
About the game
Genre: First-Person Shooter
Engine: Unity 3D
Platform: PC
Development Duration: 1 Week
Team Composition: Solo Project

3D FPS
This project was a task to create a 3-D first-person shooter from scratch. This was a challenge in the field of programming.
For the project, I programmed the player control, the enemy control, the weapon shots, and the weapon system. I also worked with the unity pro builder to make the terrains. There are in all two levels which I build with an increase in level difficulty.
my roles
Game Designer
Conceptualised the levels and created the enemy characters through the Mixamo software. Tweaked animations and decided on enemy placements and behaviors. The player is also given Player health along with the enemy's health.
Level Designer
Created 3 levels with the Unity Pro Builder feature. The levels get progressively bigger and more difficult. The levels are designed with a bunch of enemies that the player will come across. Also balanced the weapon ammo that the player gets to be able to shoot the enemies.
Programming
Learnt how to program a bunch of codes for the game such as the Player movement, Player weapon, Enemy Behaviour, Enemy Health, Lighting, and FPS crosshair.

